It would be interesting to see land-masses/continents on planets like Earth or others shifting and changing.ĥ. ![]() Let's say we speed the simulation by millions of years. It would be interesting to have an asteroid impact an inhabited planet, and have entire cities completely destroyed or flooded from a tsunami.Ĥ. Maybe, if possible in the far, far future, cities and towns. Mountains, fluffy clouds, jungles, ice-caps. I'm not sure how possible this is, or how possible it will be in the future, but it would be interesting to have some detail on the planets. Not sure how possible, but it would be interesting.ģ. Or maybe, if a small asteroid strikes, there could be a 3D tsunami that is simulated like water. Notice how the clouds displace as the asteroid hits, how the explosion sends thousands of particles into the air, how the massive fire-blast sweeps and engulfs the surface below, and how the tsunami of fire completely engulfs the planet, incinerating everything. It would be really cool if, depending on the size of the object, when it hits, the blast-wave engulfs the globe in fire and flame. Despite the massive mini-strikes across the world, we never see any other effects on the planet's surface. A visible blast-wave ripples across the planet, but quickly fades out. As of A13, when an asteroid/planet crashes into another celestial object, there is a massive hot-zone where the impact center is. It would be really amazing if there were things such as weather patterns occurring around the planet, especially fixed events. Even with the days zipping by, the clouds remain in the same position, there's no surface weather. I didn't know exactly how to word the idea, but the main basis is: While you see effects occur on Earth already, the surface is almost literally still. I really hope US2 becomes even bigger than the first.ġ. I loved the hell out of the first one, and since this is currently in Alpha, I was hoping I could hop on the idea boat and give some ideas to help with development. Make a star evolve by cranking up its age or mass, then watch a supernova unfold.I recently heard of Universe Sandbox 2 a couple days ago. Impact planets with asteroids and comets and leave behind massive, molten craters. Learn more…Īdd carbon dioxide to a planet’s atmosphere to heat it up. Or move the Earth farther from the Sun and freeze the entire planet. Watch sea ice grow and recede with the seasons because of the tilt of the Earth: change the tilt and change the seasons. Real science, real physics, no supercomputer required.Įpic, mind blowing collisions of massive planetary bodies. N-body simulation at almost any speed using Newtonian mechanics. Universe Sandbox ² is the long awaited sequel to the original Universe Sandbox. It merges real-time gravity, climate, collision, and material interactions to reveal the beauty of our universe and the fragility of our planet. ![]() Universe Sandbox ² is a physics-based space simulator that allows you to create, destroy, and interact on an unimaginable scale. Universe Sandbox 2 ( Universe Sandbox²) is a physics based space simulation video game developed and published by Giant Army.
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